Only One Dollar
Only One Dollar" is a decision-based puzzle adventure where you play as a homeless person trying to survive. Each decision can lead you to a different ending, just like in real life. You are guaranteed only one dollar per day from someone who looks after you. Will you survive, or will you die?
This is my participation for the Pirate Software - Game Jam 17
Controls
Arrow Keys / WASD - Movement
1 2 3 4 - Inventory access
E - Main interactions
Space - Specific actions
Credits
Art, game design and programming made by me
Soundeffects from Freesound (CreativeCommon0) and mofified also by me
PD: Due to the lack of time, many ideas had to be reduced or cut entirely. Iโd like to revisit and expand on them in the future. Please keep that in mind if the game feels overly simple at first glance.
Known Bugs
On Friday, the game will be locked. Sorry for the inconvenience. Anyway, the game's end can be reached before that.There is a also another bug related to the state machine that can make the player static after waking up or showing the player awake with the "wake-up" action active. This usually happens when a talk command is triggered while sleeping.Some users can experience high-frequency clicking sounds during conversations



Comments
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For some reason, when I wake up day 5, I can't move.
Is it a bug or am I doing something wrong? (Also really love the style)
Probably is a bug related with going to bed late. I notice it after the deadline, sorry
Understandable, it happens. I did try to go to bed early. Maybe too early?
I shall give it a third try. It has good potential.
It happened to me too, I went to sleep at 12 and then I couldn't move.
Thank you for your report.
I've investigated, and yes, the game always gets locked on Friday. The player changes to Talk state, but there are no lines of text left, so it never exits that state. Sorry, after the jam I'll update it.
Anyway, the end can be reached before that
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